NVIDIA · 2010
NVIDIA GeForce GT 330M
The NVIDIA GeForce GT 330M is a mobile graphics card released in 2010, based on the Tesla 2.0 architecture.
The NVIDIA GeForce GT 330M is a mobile graphics card introduced on January 10, 2010. It utilizes the Tesla 2.0 architecture with a GT216 GPU chip manufactured on a 40 nm process. The card features 48 shading units, a base clock of 575 MHz, and 1 GB of DDR3 or GDDR3 memory on a 128-bit bus, providing a memory bandwidth of 25.6 GB/s. With a TDP of 23 W, it connects via PCIe 2.0 x16 and supports DirectX 10.1 and OpenGL 3.3. This GPU was designed for use in laptops and other mobile systems.
Specifications
| Architecture unverified | Tesla 2.0 |
|---|---|
| GPU chip unverified | GT216 |
| Process node unverified | 40 nm |
| Shading units unverified | 48 |
| Base clock unverified | 575 MHz |
| Memory size unverified | 1 GB |
| Memory type unverified | DDR3, GDDR3 |
| Memory bus unverified | 128 bit |
| Memory bandwidth unverified | 25.6 GB/s |
| Board power (TDP) unverified | 23 W |
| Bus interface unverified | PCIe 2.0 x16 |
| DirectX support unverified | 10.1 |
| OpenGL support unverified | 3.3 |
| Release date unverified | 2010-01-10 |
| Release year unverified | 2010 |