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NVIDIA · 2020

NVIDIA GeForce MX330

The NVIDIA GeForce MX330 is a mobile graphics card released in 2020, based on the Pascal architecture and 14 nm process.

The NVIDIA GeForce MX330 is a mobile graphics card introduced on February 12, 2020. It is built on the Pascal architecture using the GP108-655-A1 chip on a 14 nm process. The card features 384 shading units, with a base clock of 1531 MHz and a boost clock of 1594 MHz. It is equipped with 2 GB of GDDR5 memory on a 64-bit bus, providing a memory bandwidth of 56 GB/s. The MX330 has a TDP of only 10 W and connects via a PCIe 3.0×4 interface. It is designed for use in laptops and other compact systems where low power consumption is critical.

Benchmarks

PassMark G3D Mark2,547
PassMark G2D Mark234
Geekbench 5 CUDA9,906
Geekbench 5 OpenCL10,474
Geekbench 5 Vulkan10,022
Blender Open Data score73.42 samples/min
Nero Score AVC encode1,284 fps

About benchmark sources →

Specifications

Architecture unverified Pascal
GPU chip unverified GP108-655-A1
Process node unverified 14 nm
Shading units unverified 384
Base clock unverified 1531 MHz
Boost clock unverified 1594 MHz
Memory size unverified 2 GB
Memory type unverified GDDR5
Memory bus unverified 64 bit
Memory bandwidth unverified 56 GB/s
Board power (TDP) unverified 10 W
Bus interface unverified PCIe 3.0×4
Release date unverified 2020-02-12
Release year unverified 2020