NVIDIA · 2010
NVIDIA GeForce 320M
The NVIDIA GeForce 320M is an integrated graphics card released in 2010, based on the Tesla 2.0 architecture with 48 shading units.
The NVIDIA GeForce 320M is an integrated graphics processing unit (GPU) introduced in April 2010. It is built on the Tesla 2.0 architecture and uses the MCP89 chip manufactured on a 40 nm process. The GPU features 48 shading units, a base clock of 450 MHz, and supports DirectX 10.1 and OpenGL 3.3. Memory configuration includes 0.25 GB of DDR3 memory on a 128-bit bus, providing a memory bandwidth of 17.056 GB/s. The card has a thermal design power (TDP) of 20 W and connects via a PCIe 2.0 x16 interface. It was designed for use in laptops and all-in-one systems, often paired with Intel Core 2 Duo or Core i5 processors.
Specifications
| Architecture unverified | Tesla 2.0 |
|---|---|
| GPU chip unverified | MCP89 |
| Process node unverified | 40 nm |
| Shading units unverified | 48 |
| Base clock unverified | 450 MHz |
| Memory size unverified | 0.25 GB |
| Memory type unverified | DDR3 |
| Memory bus unverified | 128 bit |
| Memory bandwidth unverified | 17.056 GB/s |
| Board power (TDP) unverified | 20 W |
| Bus interface unverified | PCIe 2.0 x16 |
| DirectX support unverified | 10.1 |
| OpenGL support unverified | 3.3 |
| Release date unverified | 2010-04-01 |
| Release year unverified | 2010 |