pchardware.org
Categories

News from manufacturers

101 announcements · showing 61-70

  • Intel

    Intel Launches Intel Core Series 3 Processors: Changing the Game for Everyday Computing

    Intel has introduced its Core Series 3 mobile processors, targeting value-oriented buyers and commercial edge devices. The chips are based on the Core Ultra Series 3 architecture (codenamed Panther Lake) and emphasize performance, battery life, and AI capabilities.

  • NVIDIA

    No Need for Space Gear — Capcom’s ‘PRAGMATA’ Joins GeForce NOW on Launch Day

    Capcom's sci-fi action adventure PRAGMATA launches on GeForce NOW on its release day, April 16, 2026. The game features ray-traced lighting and NVIDIA DLSS 4, and can be streamed to various devices without high-end hardware. Additionally, GeForce NOW Ultimate membership becomes available in India in beta.

    “PRAGMATA shines in stunning clarity with ray-traced lighting and NVIDIA DLSS 4 technology boosting frame rates and image quality.” — NVIDIA
  • Apple

    Apple accelerates progress with highest-ever recycled material in its products

    Apple reported that 30% of material in its 2025 products came from recycled content, a record high for the company.

    “a record 30 percent of material across all of its products shipped in 2025 came from recycled content” — Apple
  • NVIDIA

    Rethinking AI TCO: Why Cost per Token Is the Only Metric That Matters

    NVIDIA argues that cost per token is the key metric for evaluating AI infrastructure, as it accounts for real-world output rather than raw compute. The company claims its hardware delivers the lowest cost per token in the industry.

    “NVIDIA delivers the lowest cost per token in the industry.” — NVIDIA
  • Arm

    The evolution of physical AI: From controlled environments to the real world

    Physical AI is transitioning from controlled factory settings to dynamic real-world environments, enabling robots to sense, reason, and respond in real time. Arm's compute platform supports these systems by efficiently handling vision, motion planning, and AI inference within power constraints. Examples include humanoid robots from AGIBOT and quadrupeds from Deep Robotics, which operate autonomously in complex settings.

    “AI-driven productivity gains projected to increase global GDP by around 4% over the next decade.” — Arm
  • NVIDIA

    New Adobe Premiere Color Grading Mode Accelerated on NVIDIA GPUs

    At NAB Show 2026, Adobe announced a beta of a new Color Mode for Premiere Pro, offering a dedicated grading environment with GPU acceleration on NVIDIA RTX GPUs. The mode operates in 32-bit color depth and includes features like a clip grid view and context-aware scopes. NVIDIA also updated Project G-Assist, an AI assistant for GeForce RTX systems, with enhanced detection and control capabilities.

    “Color grading is one of the most computationally intensive tasks in post-production. Every adjustment — bidirectional controls, multi-zone tonal shaping and stacked color operations — runs on NVIDIA GPUs, accelerating playback, iteration an” — NVIDIA
  • Intel

    Intel, Dell Technologies and Nokia Redefine UPF Deployment at the Far Edge

    Intel, Dell Technologies, and Nokia have collaborated to redefine User Plane Function (UPF) deployment at the far edge. Their solution uses smaller edge units to bring compute closer to users, improving agility, responsiveness, and coverage for telecom operators. This approach addresses the limitations of centralized cloud clusters in serving diverse regions.

  • NVIDIA

    National Robotics Week — Latest Physical AI Research, Breakthroughs and Resources

    NVIDIA has announced new tools and platforms to accelerate the development of AI-powered robots, including open models, world models, and simulation software. These advancements enable robots to understand natural language, generate synthetic training data, and simulate complex environments. The company also highlighted applications in surgical robotics and language-driven robot control.

  • NVIDIA

    Strength and Destiny Collide: ‘Samson: A Tyndalston Story’ Arrives in the Cloud

    Samson: A Tyndalston Story, developed by Liquid Swords, is now available on the GeForce NOW cloud gaming service. The game features cinematic melee combat and choice-driven narrative, with support for ray tracing, DLSS 3.5, and Reflex. It is one of four new titles added to the library this week.

    “Samson (New release on Steam, April 8, GeForce RTX 5080-ready)” — NVIDIA
  • Intel

    Intel, Google Deepen Collaboration to Advance AI Infrastructure

    Intel and Google are expanding their collaboration on AI infrastructure. Intel Xeon processors will continue to support Google Cloud workloads, and the companies will co-develop custom ASIC-based IPUs to enhance efficiency and performance at scale.