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NVIDIA · 2015

NVIDIA GeForce 930M

The NVIDIA GeForce 930M is a mobile graphics card released in 2015, based on the Maxwell architecture.

The NVIDIA GeForce 930M is a mobile graphics card released on March 13, 2015. It is built on the Maxwell architecture using the GM108 chip on a 28 nm process. The card features 384 shading units, a base clock of 928 MHz, and a boost clock of 941 MHz. It is equipped with 2 GB of DDR3 memory on a 64-bit bus, providing a memory bandwidth of 14.4 GB/s. The board power (TDP) is 33 W, and it connects via PCIe 3.0 x8. The GeForce 930M supports DirectX 12.0 (11_0), Vulkan 1.1, and OpenGL 4.6. It is designed for use in laptops and other mobile systems.

Benchmarks

PassMark G3D Mark1,011
PassMark G2D Mark153
Geekbench 5 CUDA5,123
Geekbench 5 OpenCL5,333
Geekbench 5 Vulkan4,601
Blender Open Data score50.31 samples/min
Nero Score AVC encode812 fps

About benchmark sources →

Specifications

Architecture unverified Maxwell
GPU chip unverified GM108
Process node unverified 28 nm
Shading units unverified 384
Base clock unverified 928 MHz
Boost clock unverified 941 MHz
Memory size unverified 2 GB
Memory type unverified DDR3
Memory bus unverified 64 bit
Memory bandwidth unverified 14.4 GB/s
Board power (TDP) unverified 33 W
Bus interface unverified PCIe 3.0 x8
DirectX support unverified 12.0 (11_0)
Vulkan support unverified 1.1
OpenGL support unverified 4.6
Release date unverified 2015-03-13
Release year unverified 2015